Yay, it's done! Originally the plan was to leave it unlabeled for the client, but that changed, and i got to add them in after all
Not that leaving it unlabeled was bad, but this way the map has a chance to look better since the labels are integrated from the start. There is also an unlabeled version provided to the client that can be used as a player handout. This one was fun, I may print a copy to hang on my own wall, i loved working on this!
Watch out, this one is a biggy again - worth the wait for the fullview, it's 7 megs of glorious map
Still, it's the only way to *really* see the detail.
((Copyright 2010 J. Farrel))